
Hudsmith Cards - Pixel Card Game UI Kit (Deckbuilder, Poker, Solitaire)
A downloadable asset pack
Hudsmith Cards is a pixel-art UI kit for card games: deckbuilder cards with rarities and card types, a complete 52-card deck + 2 jokers in two sizes, a card table with chips and dice, HUD pieces, status icons and small animation strips. 522 sprites, every one in three palettes at 1x and 4x, with atlas, 9-slice, card-layout and hand-fan data. It matches the Hudsmith UI Kit and the Hudsmith pixel fonts.
What you get
- Card frames at 32x44 (hand) and 64x88 (inspect): a blank card and 5 rarity frames (common, uncommon, rare, epic, legendary). Rarity is shown by border detail, not only colour: plain, studs, steel corner guards, gold guards with gems, spiked gold guards with an inner line, plus a differently shaped crest per rarity
- 4 card types with different title banner shapes: attack (pointed), skill (cut corners), power (rounded), item (swallowtail), plus type plates and symbols
- Art windows, description boxes, keyword tags, cost gems 0-9, X and blank (digits drawn in the gem), hover / selected / playable / target / disabled overlays
- 40 ready card templates (every rarity x type, both sizes) and 3 card backs x 2 sizes
- Playing cards: suit pips in 3 sizes, rank glyphs (A, 2-10, J, Q, K) in red and black at 2 sizes, court emblems (crown, sword, flower, jester hat - no faces) and the 108 composed cards (52 + 2 jokers at both sizes), built from those parts
- Table: wooden rail around green, blue or red felt and a plank tabletop (9-slice), 4 seamless tiles, face-down deck piles (3 backs x depth 1-5), discard piles, card slots and drop zones
- HUD: energy orbs 0-10, energy pips, end-turn button in 4 states (labelled and blank), draw / discard / exhaust counters, outlined HUD digits in 2 sizes, tooltip / keyword popup
- Chips in 5 colours (stacks of 1-5 + top view; generic tokens, no values) and dice 1-6 in 2 styles
- 23 status icons (block, poison, burn, freeze, strength, weak, vulnerable, draw, discard, exhaust, retain, energy, regen, curse, thorns, ...) and 7 enemy intent icons, 16x16
- Animation strips: card flip (6 frames), shuffle sparkle (6), glow pulse (4), chip toss (4, every chip colour), deal swoosh trail (4)
- 3 palettes: Slate & Gold, Parchment, Pocket Green. The alternates are exact index remaps of the same pixels
Files and data
- 3132 single PNGs (every sprite, every palette, 1x and 4x) plus 3 sprite sheets per palette (cards, playing, table) at 1x and 4x
- Atlas JSON in two layouts (name → sheet, x, y, w, h, and the common "JSON hash" layout per sheet)
- nine_slice.json for the 43 9-slice sprites (margins, content insets, stretch or tile); card_layout.json with the exact pixel rects of art window, banner, title, gem, crest, description and type plate, and the playing-card index / pip / court positions; hand_fan.json with position and rotation anchors for hands of 1-10 cards (rotation is left to your engine; no pre-rotated sprites); ui_data.json with animations, label colours and anchors
- Godot 4 StyleBoxTexture .tres for every 9-slice sprite and a small Theme per palette; a LOVE helper (draw, draw9, card, fan); Unity, GameMaker and Phaser notes in the README; palette files (.hex, .gpl)
Good to know
- The Godot and LOVE files and the engine notes were generated from the same data but are not tested inside those engines.
- Small cards are tiny: titles fit about 6 Pocketpip characters, the description one short line. Large cards fit about 8 Lanternbit characters and two lines.
- In Pocket Green the colour slots fold onto 4 shades, so red and black suits, rarity and type colours look alike there; the shapes still differ.
- The only words baked into sprites are END TURN and JOKER; numbers appear only in the gems, orbs and digit sprites, and rank letters only on the playing cards. Text in the screenshots uses Lanternbit, Pocketpip and Bannerstone (sold separately). The battle and table screens are mockups; their card art, monsters, names and rules text are invented placeholders and not part of the pack.
Free Lite version
Blank card at both sizes, the royal card back, all suit pips in 3 sizes, black rank glyphs, the green felt table and the end-turn button in 4 states, Slate & Gold palette, same data formats. Try it in your engine first.
License
Use it in commercial and non-commercial games, apps and videos, modify it, no credit required. Do not resell or redistribute the files or the sprites as a set. Full text in LICENSE.txt.
How it was made
Drawn as pixel grids in code. A generator script builds the PNGs, sheets and data files from those grids, and a check script verifies palettes, sizes, sheets and every 9-slice render.
Goes well with
- Hudsmith UI Kit - panels, buttons, bars and widgets in the same style and palettes
- Pixel Font Bundle - Lanternbit, Pocketpip, Bannerstone and more
- Hudsmith Icons - 169 pixel icons as a font
- Hudsmith Complete - UI Kit, Prompts, Icons and Halloween Kit in one download
| Updated | 3 hours ago |
| Published | 2 days ago |
| Status | Released |
| Category | Assets |
| Author | coohell |
| Genre | Card Game |
| Tags | 2D, 9-slice, deckbuilder, Godot, Graphical User Interface (GUI), Icons, Pixel Art, poker, User Interface (UI) |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:




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